3d-renderer/scripts/main.cpp
2025-07-07 00:12:24 -07:00

42 lines
1.2 KiB
C++

#include <SDL.h>
int main(int argc, char* args []) {
SDL_Init(SDL_INIT_VIDEO);
SDL_Window* window = SDL_CreateWindow("Blank Window", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 800, 600, SDL_WINDOW_SHOWN);
if (window == nullptr) {
SDL_Log("Failed to create window: %s", SDL_GetError());
return 1;
}
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
if (renderer == nullptr) {
SDL_Log("Failed to create renderer: %s", SDL_GetError());
SDL_DestroyWindow(window);
SDL_Quit();
return 1;
}
bool running = true;
SDL_Event event;
while (running) {
// Close window with any input
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT || event.type == SDL_KEYDOWN || event.type == SDL_MOUSEBUTTONDOWN) {
running = false;
break;
}
}
SDL_SetRenderDrawColor(renderer, 100, 100, 180, 255); // Set the background color to purple
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
}
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}