42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
#include <SDL.h>
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int main(int argc, char* args []) {
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SDL_Init(SDL_INIT_VIDEO);
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SDL_Window* window = SDL_CreateWindow("Blank Window", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 800, 600, SDL_WINDOW_SHOWN);
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if (window == nullptr) {
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SDL_Log("Failed to create window: %s", SDL_GetError());
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return 1;
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}
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SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
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if (renderer == nullptr) {
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SDL_Log("Failed to create renderer: %s", SDL_GetError());
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 1;
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}
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bool running = true;
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SDL_Event event;
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while (running) {
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// Close window with any input
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while (SDL_PollEvent(&event)) {
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if (event.type == SDL_QUIT || event.type == SDL_KEYDOWN || event.type == SDL_MOUSEBUTTONDOWN) {
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running = false;
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break;
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}
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}
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SDL_SetRenderDrawColor(renderer, 100, 100, 180, 255); // Set the background color to purple
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SDL_RenderClear(renderer);
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SDL_RenderPresent(renderer);
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}
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SDL_DestroyRenderer(renderer);
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 0;
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}
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